The authority on videogame art, design and play, Edge is the must-have companion for game industry professionals, aspiring game-makers and super-committed hobbyists. Its mission is to celebrate the best in interactive entertainment today and identify the most important developments of tomorrow, providing the most trusted, in-depth editorial in the business via unparalleled access to the developers and technologies that make videogames the world’s most dynamic form of entertainment.
Can personalities be just as powerful as personality?
Edge
Machine learnings • With Steam Machine revived and Xbox betting on Windows, will 2026 bring down the walls between PC and console?
Checks and balances • What is it about chess that keeps indie developers coming back to the board?
Bonding exercise • How games become books – and vice versa – in the quest for character
FAMILY AT WAR • Classic animation meets classic sibling rivalry in Thunder Lotus’s fascinating fantasy world
Soundbytes • Game commentary in snack-sized mouthfuls
THIS MONTH ON EDGE • Some of the other things on our minds when we weren’t doing everything else
Dialogue • Send your views, using ‘Dialogue’ as the subject line, to edge@futurenet.com. Our letter of the month wins an exclusive Edge T-shirt
Trigger Happy • Shoot first, ask questions later
The Outer Limits • Journeys to the farthest reaches of interactive entertainment
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HYPE • THE GAMES IN OUR SIGHTS THIS MONTH
More games, more problems
NIOH 3 • Are you team ninja or samurai?
RELOOTED • Colonial crimes meet parkour in an ingenious heist caper
CRISOL: THEATER OF IDOLS • A religion-infused nightmare from the cultural heart of Spain
SERPENT’S GAZE • A debut inspired by ninja dreams and art nouveau
WITHERING REALMS • Expanding on 2024’s cult-hit Soulslike from another perspective
ROUNDUP
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ANYTHING GOES • Grasshopper’s latest production is anarchic, bizarre, and perhaps its most coherent vision in years
THE EDGE AWARDS
CRITICAL HIT • How a startup studio took the industry by storm–and what comes next
FALLOUT 3 • How Bethesda reimagined the world of Fallout – and became a new studio in the process
8-4 • Meet the localisation specialists who’ve spent two decades bridging the gap between Japan and the west
PLAY • REVIEWS. PERSPECTIVES. INTERVIEWS. AND SOME NUMBERS
Worth the wait?
Metroid Prime 4: Beyond
Post Script • Is there any energy left in Samus Aran’s tank?
Routine
Post Script • Fight or flight
FOR PEOPLE WHO RETRO GAMES • BUY YOUR ISSUE TODAY
Skate Story
Kirby Air Riders
Call Of Duty: Black Ops 7
Demonschool
Hotel Infinity
Dispatch
Sleep Awake
Octopath Traveler 0
Horses
Marvel Cosmic Invasion
Max Payne 3 • Rockstar’s sequel rips the detective out of New York and the traditional noir genre
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THE LONG GAME • A progress report on the games we just can’t quit
#420 January 22